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 PSP DQuake 0.44 beta test

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Crow_bar



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PostSubject: PSP DQuake 0.44 beta test   Fri Feb 27, 2009 3:26 am

PSP DQuake support:
sprites: spr(q1,~hl),sp2(~q2),spr32;

models: mdl(q1,hl),md2(q2),md3(q3);

bsp: 29(q),30(hl);

other: lit, ent files;

QMB particles (full,with q3);

textures: jpg, pcx, tga, png, bmp; (with support (swizzle & resample));

half-life render modes;

server list (servers from file (servers.lst));

WAD unloading for hl maps;

sce error msg;

v 0.44 only for psp slim:
Download


Last edited by Crow_bar on Sat Feb 28, 2009 2:00 am; edited 1 time in total
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Biodude
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PostSubject: Re: PSP DQuake 0.44 beta test   Fri Feb 27, 2009 4:56 pm

thanks, does this mean you want to help us/be on our team?

also, what about the psp phat?
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McJenory
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PostSubject: nice   Fri Feb 27, 2009 6:08 pm

hey crowbar can you help us on our SOTD?

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how do i use half-life 1 models?
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PostSubject: Re: PSP DQuake 0.44 beta test   Sat Feb 28, 2009 1:57 am

McJenory wrote:
hey crowbar can you help us on our SOTD?

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how do i use half-life 1 models?

hey! Yes.
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Uber_PollO
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PostSubject: Re: PSP DQuake 0.44 beta test   Sat Feb 28, 2009 3:22 am

can i play this in psp fat with quake (fat) eboot? :p
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PostSubject: HEY ALL DUN GO GET PSP TOM CLANCY END WAR!!!!!   Sat Feb 28, 2009 5:20 am

Waste my time to buy the disc
_________________________
Oh yeah welcome to SOTD!
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How do i use half-life 1 models?

they always hang/..... on the psp

saying

something about the .tga textures then it hangs
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PostSubject: Re: PSP DQuake 0.44 beta test   Sat Feb 28, 2009 5:33 am

crow_bar can you make a phat eboot? i am using a phat psp Sad,and i have a lot of maps and models from hl1 Very Happy
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Biodude
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PostSubject: Re: PSP DQuake 0.44 beta test   Sat Feb 28, 2009 9:10 am

calm down everyone Cool

This is great that we have a new member of the team, I have a few ideas and such, just visit the dev forum soon and I will tell you everything I need engine help with for the psp Very Happy
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McJenory
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PostSubject: Oh yeah   Sat Feb 28, 2009 7:34 pm

Oh yeah biodude can the game be cell-shaded like XIII?
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Biodude
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PostSubject: Re: PSP DQuake 0.44 beta test   Sat Feb 28, 2009 8:27 pm

? Will it take more memory?
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McJenory
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PostSubject: hmm   Sat Feb 28, 2009 8:41 pm

not sure but i don't think so
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PostSubject: Re: PSP DQuake 0.44 beta test   Sun Mar 01, 2009 5:19 am

sorry, on thick psp is not enough ram (32mb(all ram)->12mb(vsh(all libs))->20mb(app))

Models from half-life are used also as well as usual
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Biodude
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PostSubject: Re: PSP DQuake 0.44 beta test   Sun Mar 01, 2009 8:21 am

sorry about not posting, i have to talk to you later.

I was thinking having a phat version that does not support hl models and a bunch of other stuff,etc.
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Uber_PollO
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PostSubject: Re: PSP DQuake 0.44 beta test   Sun Mar 01, 2009 9:12 am

yeah,i use phat psp,so,dont make the game with hl models PLEASE! >.< (PD:i am downloading cod 4 Very Happy)
and biodude i finished a idea based on the quake hud for the hud Very Happy
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PostSubject: Re: PSP DQuake 0.44 beta test   Sun Mar 01, 2009 4:08 pm

cod 4 ? where for what?
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PostSubject: Re: PSP DQuake 0.44 beta test   Mon Mar 02, 2009 12:46 pm

yes,but my pc crashes and i lost all my games T.T fucking pc...... >.< damnit!!!!!!!!!!!!!!!!!!
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PostSubject: Re: PSP DQuake 0.44 beta test   Mon Mar 02, 2009 2:28 pm

cod4 pc?
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PostSubject: Re: PSP DQuake 0.44 beta test   Tue Mar 03, 2009 6:55 am

yeah call of duty 4,but now i am playing bioshock :p
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PostSubject: Re: PSP DQuake 0.44 beta test   Tue Mar 03, 2009 12:45 pm

bioshock ftw
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PostSubject: Re: PSP DQuake 0.44 beta test   Tue Mar 03, 2009 1:37 pm

hheeheheh i am in neptunes bounty or something like that xd (i hate the fucking splicers D:Smile
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PostSubject: Reupload?   Mon Jun 01, 2009 11:10 pm

can anyone reupload the dquake?
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PostSubject: Re: PSP DQuake 0.44 beta test   Tue Jun 02, 2009 4:01 am

i might have it still.
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PostSubject: thanks!   Tue Jun 02, 2009 7:10 am

thanks i will wait
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PostSubject: Re: PSP DQuake 0.44 beta test   Wed Jun 03, 2009 2:38 pm

here ya go : http://www.sendspace.com/file/yx2gpj this is the one for phat psps
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PostSubject: O...   Wed Jun 03, 2009 9:03 pm

i am using a slim if you don't have it then nvm Smile
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